E-Learning refers to any learning which is delivered electronically.
The term is mostly used to denote training programmes
that are delivered on line or on a CD ROM. E-learning
is an ideal solution for the following:
Induction
programmes - need to bring your staff up to speed
about the running of your company? E-learning is an
ideal solution - new staff can learn everything from
safety procedures to the operation of your intranet.
New
Software - There is no better way to teach your
staff how to use new software than custom designed simulations.
Staff can work through the programmes at their own pace
and repeat sections they are unsure of.
Rote
learning - is there crucial information which your
staff simply have to know? We can design game based
exercises to make learning fun and improve retention.
| Business
Benefits |
 |
| · |
E-learning
is a cost effective and efficient way to deliver
programmes to a large number of locations or large
groups of people |
| · |
E-learning
programmes are self- directed and as such the learner
is not only in control of the pace of the learning,
but can structure their learning around their work. |
| · |
E-learning
content is easily and instantly up-datable and there
are few restrictions on the number of learners accessing
the programme at any given time. |
| · |
E-Learning
is a great solution if there are a limited number
of subject matter experts available in a particular
field. |
 |
Educational
benefits |
| · |
Lessons
can be narrated to meet the needs of learners who
have low levels of literacy |
| · |
Animations,
video, narrations and other multi-media components
create a rich and engaging learning environment |
| · |
Multi-media
can be used to simulate real world situations and
problems |
| · |
Game
based exercises appeal to students who have grown
up and have a keen interest in the new gaming technologies |
| |
Reporting
systems can closely monitor a student's progress |
| |
A
variety of diagnostic tools including needs analysis
and assessments can be delivered on line |
|